Originally Posted by
Illusions
The Walking Dead - Zombie Attributes
So to break down the Zombies of The Walking Dead, their attributes appear to be as follows:
Mobility - Starts at below average human and works down from there based on level of decay or physical damage. For instance, they can run, jog, walk, shamble, or crawl, and can navigate in a human like manner. This means that while they can walk around a jumble of cars, try to open doors, or make the connection that they need to crawl under a tank, or on top of it, they won't be running any marathons.
Habits - As if you took a human and put them on autopilot, and only interrupted this with an immediate and indelible desire for warm flesh. If you sat idle on a bus waiting to go to work before you turned, thats what you will do afterward. You'll try to go home, pick up your toys, go on patrols, whatever you did before you'll do after. Except without much thought, and punctuated with chasing people or animals down and brutally eating them alive.
Respond to noise with curiosity, and live prey with pursuit (if possible). Apparently will stop giving chase, or attempting to get at prey after a certain amount of time.
Brainz! - Eats any warm flesh, regardless of species, or organ, not just brains.
To Kill Them - Severe cranial trauma. They'll keep chasing you so long as they have a head and a method of locomotion.
Intelligence - Semi intelligent, but dependent upon your level of intelligence before death. They appear to analyze situations and attempt effective solutions, however if you were a particularly braindead individual before turning, you'll do things like continuously walking into a mesh fence even though it impedes your progress.