Tank is warrior I'm guessing ...
So what's healer?
I've got a Bounty Hunter (human) going, and a Sith Inquisitor (Sith). Both at level 8. Both are Empire.
Pretty sweet so far, though not out of the beginning areas with either yet.
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Tank is warrior I'm guessing ...
So what's healer?
I've got a Bounty Hunter (human) going, and a Sith Inquisitor (Sith). Both at level 8. Both are Empire.
Pretty sweet so far, though not out of the beginning areas with either yet.
Only two of the advanced classes in the game are incapable of either healing or tanking, the Smuggler Gunslinger/Imperial Agent Sniper and the Jedi Knight Sentinel/Sith Warrior Marauder. Tanking trees and abilities are available to the Trooper Vanguard/BH Powertech, Sith Warrior Juggernaught/JK Guardian, and Jedi Consular Shadow/SI Assassin while the Trooper Commando/BH Mercenary, Agent Operative/Smuggler Scoundrel, and Consular Sage/SI Sorcerer can all heal.
Tim, I LOVE the Bounty Hunter. I like his dialog, the integration of his story arc with quests in general seemed to fit better than for any of the others I've tried so far, and his story just seems to make the most sense. But I may be weird, because I loved playing a BH on Balmorra during one of the beta stress tests, it's my favorite planet so far, and from what I've heard most people don't like Balmorra at all on the Imperial side. Since release I've been playing a Trooper because my WoW guild decided to go Republic side and I'm not enjoying the story anywhere near as much.
I have no intention of playing SW MMO but I have heard they did a much better job than pretty much all other MMO's, WoW included, in making people interested in the story/ the role play side of game. Hopefully SW does good and gives WoW competition. Which from prelimnary numbers and reports I've heard it is doing so.
In other news, I beat Batman Arkham Asylum... Was a fun game, a bit to quick for me, and I have no interest in solving the Riddler's Challengs. I probably have 3 total complaints.
1.) Like a longer game (that just may be me kind of zipping through it)
2.) I wish detective mode wasn't so useful because I played at least half the game with it's mono-color visor seeing everything. (I know i can turn it off, but like i said I need it to find out where I need to be going/what's around me.)
3.) I didn't like how the Riddler's challenges were less about problem solving, and more about searching/having the right tool. A lot of times they'd show you a riddler piece, and you think "oh they're trying to challenge me to see if i can figure out how to get that spot." No they're not, they just want tyou to wait later in the game when you get the tool so you can get tot that spot. So you waste 10-15min trying to accomplish something that's impossible (at that point in the game).
It was really fun. I highly recommend it. It definitely makes you feel like batman, good graphics (if you don't use the visor too much), and it flowed pretty well. Definitely if you get a chance to buy it, I'm fairly confident most will enjoy it.
Only a couple days of Steam achievements left, than its off to play Witcher 2 (finally).
Not had much luck with Steam :( Crafted 4 times so far, and every craft was a 25% Valve coupon. I've got like 6 of those damn things now.
Finally cracked and bought games through Steam for the first time: Heroes of Might and Magic V + both expansions and Heroes of Might and Magic: Dark Messiah. On the Steam Daily Sale today and got all four titles for less than £7.50
Makes me feel sick seeing some games I paid £30-£40 a few months ago and hadn't even got around to playing yet are now ~£3
Wow okay, so you were involved with the beta. Was wondering how you'd experienced/knew so much in such a short time.
Does the Good action / Bad action (forget what it's called) come into play much? My Sith Inquisitor is clearly an evil dude, so it's easy to play him as evil, belittling, murdering, swindling and stealing his way through the quest lines.
I tried the same with my bounty hunter, but he comes across as such an affable chap, being evil did not suit. So now that I play him as moral and helpful I enjoy him much more.
I gather you get certain items which are restricted to your moral standing. Does it affect the story you follow?
Tuesday till I can play again.
Oh yeh, is there an auction house equivalent?
Is this a subscription-based game?
Yeh.
£8.99.
Same as WoW.
Wow, over £100 a year. *So* glad I don't enjoy those MMO things.
Give it time, its expected to go F2P once the hype dies down. The model is already built into the game, and its causing problems with bannings and such.
F2P? Free to play?
correct, like most MMOs nowadays.
I wouldn't be surprised if WOW and SWTOR both change their pricing model around the time of the GuidWars 2 or DOTA 2 launches.
How much does WoW etc make from subscriptions? Where would they raise that money from if free-to-play?
to much? :haha:
All sorts of MMOs have seen increases in revenue when going to F2P. It increases membership, or brings it back, and there are all sorts of ways to nickel and dime people. Charging for certain weapons or armor, or even certain colors, charging to unlock certain quests so the player has a chance at earning certain items. Or an exhaustion system where people pay for more play time.Quote:
Where would they raise that money from if free-to-play?
Take a look at Guildwars current cash shop, or TF2's. Both perfect examples.
EDIT:
Forgot to mention the auction house Blizzard is bringing to Diablo III, another viable F2P option.
I was under the impression that WoW made over a billion dollars a year from subscriptions. I can't imagine them getting that from nickel and dimes.
Maybe once the subscriptions start to die off.
Which is why I mentioned Guildwars 2 and DOTA 2, and not...now.
WoW subscriptions have been in decline since after Cataclysm (which saw the biggest post subscription dip out of all the expansions).
Indeed.
I dropped out a li'l while before Cataclysm.
Endgame stuff had become dull for a while before that for me. To do the more hardcore instances and raids with my guild required more regular scheduled attendance than I was prepared to commit to. And instances and raids were never really my bag anyway.
Started with the base game. Haven't played a Sims game in forever. They really have matured.
I have not. First chance I got, I turned my character lesbian, hit on the first female I had to befriend, proposed, attempted to get married, but accidently sent her to the stockades. :haha:
SWToR, taken all four classes to level ~12 now, had a hard time deciding which I preferred.
But most recently levelled up Sith Inquisitor to Assassin, and he's the most kick-ass, so will stick with him. Assassin story quest-line is involving too.
Subtle stealth followed by explosive, brutal devastation. :up:
Like the double light-saber.
http://images.wikia.com/swtor/images...Ss_01_FULL.jpg
Found a good, fun guild now too.
That looks awesome. I've heard good things about this game. However, I am afraid about the predictions by some: http://www.cad-comic.com/cad/20120102
After taking all 8 classes through the starting areas, still can't decide.
Think Bounty Hunter and Smuggler are my favs. :)
Picked up Homefront from Amazon for $2.50 today (its 7.50 minus one of my $5 credits).
Not heard good things about the campaign, but I'm hoping its enough for at least a weekend of play.
Report back about that one. I've been slightly interested in it for the story, but never quite enough to actually pick it up.
Picked up Empire: Total War for £7. Didn't particularly like Shogun 2, but I think that's because I couldn't relate to Japanese history.
youtube the story if you must.
The story is very interesting. It would have done good as a B movie. The visuals in the game are pretty too, so its pretty to watch at least. As long as you're looking in the right direction.
The single player game is short. Like WTF short. DNF took me 15 hours. This one took me 5. Programmers knew that too, they programmed a lot of cheap kills into it. I would say its impossible to play this game without dying on your first go around. Likely why they made a lot of the achievements "played x level without dying". The whole concept of the game pulling you in, making you feel like part of the resistance, making you really hate what the invaders have done....its all lost over the frustrating way the game plays out. For being 50 years in the future, not much as changed, maybe one new weapon, and you never get to use it. You spend very little (maybe not any) time alone in the game. Always fighting or traveling with support. Support that is immortal, which is annoying. They walk right out into the line of fire, giving you the false sense that the coast is clear, but once you step out you're lit up like a dart board.
Its also got its share of little programmed WTFs too. A lot of this game is played behind cover, and from a distance, which means scopes, but when the game reloads your ammo, it only sometimes puts your gun back into scope. I could deal with one way or the other, but its like the game couldn't decide how it wanted to work.
Oh, and there is no ending, like AT ALL.
Reminds me of a cheap Half Life 2 knock-off, even has its own version of Dog.
For $2.50 I guess its ok, haven't touch multi-player. For $7.50 I would have felt ripped off.
Deus Ex: Human Revolution
So far I've been exploring everything and taking my time and I'm only up to Hengsha. This is the first Deus Ex game I've ever played. So far I'm liking the fact that there are multiple approaches to missions, however with modern gaming, this isn't all that unique, especially the multiple pathways to the same endpoint kind of plot flow.
What I'm not liking are the console controls being inconsistent with every other FPS out there, as well as standard gamepad GUI interaction, and that the enemy AI is inconsistent, and unnaturally skilled. While I can fathom that highly trained spec-ops mercenaries are crack marksmen, especially over long distances, I have a hard time believing some random gang banger is. I also have a hard time accepting that a human face can take a revolver round at near point blank range, and that the attached person is still completely functional, just a bit lower in health. This is also similar with the stealth mechanic, where an enemy won't notice me, even if I'm right in front of them, simply because I'm crouched down...but some guy hundreds of feet away can notice me behind a desk, in a separate room entirely, simply because he looked in my direction while I was accessing a computer. Cloaking also seems slightly worthless, since, if I cloak, and knockout/gun someone down, and then uncloak in a deserted area, everyone immediately knows its me who is the culprit, the moment they see me. Red Dead Redemption has also spoiled me, as when a Police Officer asks me to put away my weapons, and I comply, I expect to be arrested, not gunned down while they continue to ask me to comply. I also assume that its probably better on the PC, but the character dialogue animations are heavily parred down to the point where they are distracting...again...probably spoiled by games like Mass Effect.
The AI in Empire: Total War annoys me to no end. The main purpose of every AI action seems to be to aggravate the human player. I just had freaking Venice declare war on me, and I'm Prussia, controlling most of Germany. Countries also refuse to trade 3 techs for 1.
Finally picked up a copy of Skyrim. Looks like Scarlett is going to bed early tonight.
If anyone needs a 25% off coupon for it, I've got an extra one now.
Makes me want to play Victoria again. I think the AI in these games just gets worse with every new product.
I played a lot of Skyrim, too much really, I made it to level 50 and as my character stood there in his hand-crafted Dragon armour with outrageous Enchantments (plus spare dragon armour with alternative outrageous enchantments) and I marvelled at what I had achieved... I suddenly hated what I had become. :mad:
A pathetic potion-brewing, armour-making, weapon-wroughting, quest-completing fool that felt vain pride at the reaching of level 50 in a stupid bloody game...
...clearly I would need to reach level 100 before allowing myself such pride.
;)
all I've done so far is collect brooms and pick flowers....
I'm not very good at staying on task in open world games it seems.
Don't be ashamed of your petty beginnings OG, I chose the same grubby method of raising funds. :D
You have to start small and work your way up - at the very beginning I was grabbing anything that I was allowed to (not stealing) and selling it to the less fussy merchants - I really do mean anything too - books, plates, goblets, ingredients, hats, shoes, buckets (actually no buckets). All the shit nobody wants to call the guards on you for. Yes this was tedious but it got me money which got me better weapons and armour to go out and "kill some shit" preferably one with a bounty (the Jarl's Steward is useful for bounties as are the inns).
Spoiler:
I like the game, my wife hates it - I think she started to refer to Skyrim as "That bitch" about a week ago...
As a general rule I am not a day to day "gamer" largely due to the lack of games that interest me and my complete inability to use or even wish to use a console of any description (the controls just fucking piss me off) but there have been a few games over the years that were a complete and utter waste of my time (meaning I liked them and got hooked).
Curiously if I reflect on the games that sucked me in and made me a paler, more fatigued version of myself there is no obvious genre that takes my preference...
Some of the games I wasted too much time on:
Starcraft (& Brood War): I loved this game, from the noise the SCV's made as they buzzed around collecting, building and repairing to the sight of a squadron of Cloaked Wraith's taking out a Protoss/Zerg/Terran base and everything in between. I tried to get into the multiplayer side of the game but it lacked patient build-up of he single player game (getting zerg rushed and owned got old real fast). I was not really addicted to Starcraft but I did spend a lot of time playing and replaying the game.
Counter Strike: Source - This is still the only online multi-player game I have ever played more than a few times - At my deepest point of addiction I was ranked in the top 10 on a dozen or more servers and No 1 on most of the Assault Map servers, yes I was mostly a lame-arse terrorist camper on that map but I made up for it by almost exclusively using a Scout/Deagle kit) I don't how long I was a CSS addict for but it was too long...
Independence War 1 & 2 - The game that bought me to Infogrames (then Atari then here) was a masterpiece in my eyes, I had played the game Elite as a pimply teenager which had all the elements of a great space sim with really shitty monochrome wire frame graphics. I-War was more linear than Elite but it made up for it with shear fucking awesomeness. This is where Dreadnaught got his name btw...
Half Life 1 & 2 - I know this series was huge so I wouldn't be the only person that played it but I did in-fact play all of them (Half Life, Half Life Blue Shift, Half Life Opposing Force, Half Life 2, Half Life 2 Episode 1 & 2, Half Life Source). Other than Counter Strike: Source I didn't really get into the multiplayer stuff (DM, CTF etc). I really "got" the atmosphere of the HL series, looking back I wonder if the 70's & 80's "B" grade horror/sci-fi movies I saw as a kid set me up to enjoy this game.
Diablo II (& LOD) - Fucking killed my mouse clicking the shit out of everything in this game but I kept going back for more and again I didn't find any enjoyment in playing online.
There are other games of course but I reckon these ones stole more of my life than any others - I know I've forgotten a few too. :)
I have started collecting followers in Breezehome. It's geting a bit crowed, but it's nice to hear them greeting me every time I get home.
Like OG, I can't really be arsed by the main quest. Some of the side quests are really fun. Just finished the Mage-quest one and that had lots of memorable moments. Next stop, whack the teacher and become a dark brother.
But to me, the main fun of the game is wandering around the countryside and stumbling upon ruins. Never had any money problems, you just cook up a load of potions and sell them to that alchemy woman. And I only did that to buy a house, haven't had any use for money after that. I just used weapons and apparel I found. And being a mage saves you from having to collect all that armour crap. I could run around in my undies and still kick dragon butt.
I'm curious how much of the exploring and random events are somewhat scripted. When I first started, within minutes I saw some lady shooting at a cat, so I chased the cat (just cause), and that damn thing brought me right into the camp of 3 figures who immediately wanted me dead. I survived that, but I never did find the damn cat.
THQ is selling Saints Row The 3rd for $30. Includes the preorder pack and a season pass. All 3 parts activate on Steam.
Thats a crazy good price that was a GOTY contender, but I don't know if I can justify buying right now cause I just got Skyrim.
Amazon and Steam are both selling Dead Space 2 for $5.
If you have one of the Amazon codes, that makes Dead Space 2 free, except the Amazon keys only activate on Origin.
I was looking at Anno 2070 but I think I'll pass after reading about the latest draconian DRM version, Ubisoft inflicted on it.
Not only does it have this "online"-feature so that you can use all aspects of the game only if online, they also included Tages. Which limits installations of the game to 3. Those installations are tied to a very specific hardware configuration snapshot of your PC, so if, for example, you change your graphics card, you can kiss one of those installations good-bye.
There's also no manual or automatic revoking of the installation. If you hit the limit, for whatever reason, you're supposed to call Ubisoft and ask for a grant of new installations. However, when the site Guru3D hit that limit (because they wanted to benchmark the game, hence replacing the video cards several times...) they only succeeded in getting new installs when BlueByte (the developer) intervened at Ubisoft...
... only reinforces my previous opinion that I'll give Ubisoft's offerings a wide berth. Even if that means forgoing a possible "Beyond Good and Evil" sequel.
Hey gamer-types: I haven't ever spent much money or time on games, but I'm thinking about starting up one or two PC games in the nearish future. I haven't played much in college or grad school, other than the occasional famous RTS and some multiplayer time wasters like LoL. I was hoping to get some recommendations for good turn-based strategy games; I haven't played any since the 90s and I understand there are some good ones out there. The game doesn't need to be new (in fact, if it's relatively cheap, even better), and my computer has decent but not amazing specs (Intel i5 dual core 2.3 GHz, 8 GB RAM, GeForce GT 540M, running Win7).
My TBS experience is limited, and I can't make heads or tails of the reviews, but I've gotten a bit tired of all of the micro necessary for modern RTS games. Any related genres are also welcome - for example, I really enjoyed construction and management games back in the 90s (a la SC2k). Anything that involves balancing lots of factors and optimization is great; anything requiring significant skill (e.g. FPS or RTT games) is likely wasted on me. I understand many of you play these kinds of games, so I thought here would be a good place for recommendations. I have neither time nor money for a comprehensive review of the genre; I'm just interested in the highlights. Thoughts?