Results 1 to 5 of 5

Thread: Lords of Xulima

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Lords of Xulima

    Yes, I am making a new thread for every game I'm playing, because screw your megathread.

    I won this game in the steam auction, and I've been having a blast with it. It's an old-school CRPG with all that entails. Party creation (except for one preset guy), turn-based combat, and brutally punishing difficulty. This game does not want to hold your hand at any point. It's awesome. Steam tells me I've put away 39 hours in it so far, and although that includes two restarts before I figured out what I was doing, I'm not even halfway through the game yet.

    Strongly recommended for any CRPG fans. The screenshots on Steam don't do it justice. It's also only $13.99 as part of the Steam winter sale - believe me, this is amazing value for the money.

    I'm very happy that CRPGs seem to be making a comeback lately, even through the more indie/experimental side of things. It was a long, dark decade when the genre was dead. Now I just need Wizardry 9...

    Some tips, if anyone does get into it and don't want to do too much trial-and-error.

    A few things I learned from the first restarts:

    - You need a cleric. Divine Summoner and Paladins can heal, but they can't replace a cleric, even together. Paladin skills seem to be awfully expensive too, so I'm not sure how good they are. Divine Summoners need a different play style than normal.

    - It looks like you can choose 2 attributes to increase per level, but that's not actually true. You only get one choice, because the other attribute is speed. Always increase speed.

    - The game does not like generalists. Either generalist characters or generalist parties. It pays to specialize. Pick a status effect and stack it. On my third game when I started stacking stuns, it made the early game much easier than on my first playthroughs. If I were to playthrough again, I might try stacking wounds instead, the few I'm getting from my bow user are turning out to be helpful.

    - Gaulen, the character you're stuck with, is a utility character rather than a combat character, and doesn't get nearly enough skill points. Unload whatever utility skills you can from him so he can focus on knowledge of herbs & terrain. I've got my mage doing perception and object identification and my thief for traps and locks. Gaulen still needs skill points more desperately than everyone else in my party.

    - Knowledge of herbs increases the amount of herbs you get when you pick them up of the ground, as well as the random finds. The things are so useful that if you have the patience for it you can be better off in the long run if you hold off on picking herbs until you have more points on the skill.

    - Knowledge of terrain is deceptively useful. There are certain areas where you will be running out of food even if this skill is high.

    - My current party makeup: Barbarian, Soldier, Thief, Mage, Cleric.

    - Shurikens are amazing.


    http://store.steampowered.com/app/296570/
    Last edited by Wraith; 12-21-2014 at 01:25 PM.

  2. #2
    Let sleeping tigers lie Khendraja'aro's Avatar
    Join Date
    Jan 2010
    Location
    In the forests of the night
    Posts
    6,239
    When the stars threw down their spears
    And watered heaven with their tears:
    Did he smile his work to see?
    Did he who made the lamb make thee?

  3. #3
    Yeh I saw you were playing it, so checked out reviews etc. What's a CRPG anyway?

    Just bought Divinity: Original Sin in the sale so gonna be on that for a while.

  4. #4
    Original Sin was good. I liked the combat system in that. I should get back to it.

    A CRPG is not a JRPG or an ARPG. Computer Role Playing Game. If the term sounds archaic, that's because it is. All modern RPGs are descended from the CRPG genre, but that original genre is distinguished by turn-based combat, complex character systems, and parties. They're usually less linear and less story-driven than JRPGs, with more customization and emphasis on mechanics. The best known examples include Wizardry, Bard's Tale, Might and Magic, and Ultima. The early Elder Scrolls can fall into this, but that series marked a departure and the creation of what used to be called the action RPG subgenre. The distinction stopped being mentioned about a decade ago when CRPGs completely disappeared post-Wizardry 8 and TES became the default style for western RPGs. Shortly after that the diablo-clones usurped the ARPG name since TES style games weren't using it anymore.

  5. #5
    Let sleeping tigers lie Khendraja'aro's Avatar
    Join Date
    Jan 2010
    Location
    In the forests of the night
    Posts
    6,239
    Gah. Should've waited a bit with buying it - currently 50% off in the Steam Winter Sale.
    When the stars threw down their spears
    And watered heaven with their tears:
    Did he smile his work to see?
    Did he who made the lamb make thee?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •