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Thread: Stellaris (Paradox Grand Strategy in Space)

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  1. #1
    The problem with the AI isn't that it's bad per say, they seem perfectly competent at developing their empires and so on. It's that they're extremely passive diplomatically. I'm 10 hours in, and have yet to be on the receiving end of a war declaration and have only seen a handful amongst other empires in the galaxy.

    You'll probably need to be starting mayhem yourself if you find the mid-game too dull.
    The light that once I thought compassion still casting shadows in your action
    The words you shared were cold transactions that bring me to curse what you've done
    When you're up there absorbed in greatness with such success you've grown complacent
    I hope you scorch your many faces when you fly too close to the sun

  2. #2
    Let sleeping tigers lie Khendraja'aro's Avatar
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    Quote Originally Posted by Steely Glint View Post
    The problem with the AI isn't that it's bad per say, they seem perfectly competent at developing their empires and so on. It's that they're extremely passive diplomatically. I'm 10 hours in, and have yet to be on the receiving end of a war declaration and have only seen a handful amongst other empires in the galaxy.

    You'll probably need to be starting mayhem yourself if you find the mid-game too dull.
    The first war I was in came rather surprisingly - my current empire is part of a Federation and for some reason the "Vote for war" screen did not pop up when the current Federation's president decided to go to war.

    My (minor) issue: The announcements can become somewhat annoying and spammish - "Enemy ships sighted" five times in a row or "Ker-blooop" when my energy gains dip into the negative and then oscillate between +1 and -1 rapidly.
    When the stars threw down their spears
    And watered heaven with their tears:
    Did he smile his work to see?
    Did he who made the lamb make thee?

  3. #3
    Quote Originally Posted by Khendraja'aro View Post
    The first war I was in came rather surprisingly - my current empire is part of a Federation and for some reason the "Vote for war" screen did not pop up when the current Federation's president decided to go to war.
    Federations don't vote. The Federation president can go to war with whoever he wants, and everyone else is along for the ride.

    This also means that when it's your turn, you don't have to promise any territories to your allies to get them to come to war with you.

    My (minor) issue: The announcements can become somewhat annoying and spammish - "Enemy ships sighted" five times in a row or "Ker-blooop" when my energy gains dip into the negative and then oscillate between +1 and -1 rapidly.
    Supposedly the first one was fixed in a patch that was just released a couple hours ago.

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