Duke Nukem Forever = Boring as Batshit.
Duke Nukem Forever = Boring as Batshit.
Such is Life...
League of Legends!
http://www.youtube.com/watch?v=IzMnCv_lPxI
I do second League of Legends a free PvP based game, essentially an updated dota.... and it's gaining in popularity. Takes awhile to get used to though if you haven't had DotA experience.
LoL website: http://na.leagueoflegends.com/ (just type in leagueoflegends.com) that may be na (north america section)
Last edited by Lebanese Dragon; 08-28-2011 at 06:01 PM.
Last night as I lay in bed, looking up at the stars, I thought, “Where the hell is my ceiling?"
Could just be getting protective over IP?
While I'd love to see it, I doubt it would be the same if it wasn't by Firaxis.
Finally beat Factions. Final battle lasted under 2 minutes, which is a very welcome change to how long Prophecies' took. Only 1 more core game and 1 expansion to go!
and there is still a shit ton of postgame stuff to go through.
14 straight days of content, and I'm still playing. Well worth full price, much less the clearance price ($14 for collector's box) I picked up for.
"In a field where an overlooked bug could cost millions, you want people who will speak their minds, even if they’re sometimes obnoxious about it."
Last night as I lay in bed, looking up at the stars, I thought, “Where the hell is my ceiling?"
For the Sims 3 fans (but I bet you've already seen it).
"In a field where an overlooked bug could cost millions, you want people who will speak their minds, even if they’re sometimes obnoxious about it."
I'm enjoying Deus Ex.
It's not revolutionary like the first one, but gets most things right.
Except the boss fights, which are horrid.
And it's a bit silly that you can't use close combat at all when you're low on energy.
And I wish all the batteries would recharge over time, not just the first one.
Other than that, like the game a lot.
And people pay money to "play" this "game," you say?People are nuts.
I'm doing the Deus Ex thing like Crowheart, and it's pretty sweet. AI sucks, clipping issues with canned animations (like an LTL-takedown) and the previously mentioned retarded boss fights, but otherwise it's a damn good game. Damn work, making me unable to play it for 96 hours straight.![]()
"I predict future happiness for Americans if they can prevent the government from wasting the labors of the people under the pretense of taking care of them."
"The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants."
-- Thomas Jefferson: American Founding Father, clairvoyant and seditious traitor.
Just for shits and giggles I loaded my old copy of Zoo Tycoon onto my laptop to see if it would run....well, 2 hours went by awful fast!![]()
Got that for my little brother back when he was really little, he loved it.
The first set of Ambassador games for 3DS owners is live. They aren't listed openly in the eshop, but thats how you get to them.
Start up the eshop -> menu -> settings/other -> your downloads ->
Everything you have already downloaded is listed, as well as the first wave of free games from Nintendo. Simply select redownload.
Last edited by Ominous Gamer; 09-01-2011 at 04:53 PM.
"In a field where an overlooked bug could cost millions, you want people who will speak their minds, even if they’re sometimes obnoxious about it."
Nice. My son checked this morning before school, didn't see them. He'll be happy when he gets home.
We're stuck in a bloody snowglobe.
Fallout 3.
Got the game and all the DLCs in a cheap bundle.
It's good.![]()
The second boss fight was made much more tolerable by the fact that the boss got stuck on a piece of scenery, so I could just stand behind them and empty the heavy rifle into them. So, as you see, shit AI and shit boss fights combine to make the overall experience less shit. Haven't gotten to the third one yet.
The first one was a pain in the ass till I realized you could just stun his ass with EMP and concussion grenades. And then shoot him, obviously.
The light that once I thought compassion still casting shadows in your action
The words you shared were cold transactions that bring me to curse what you've done
When you're up there absorbed in greatness with such success you've grown complacent
I hope you scorch your many faces when you fly too close to the sun
Let us know how you feel about the game after a dozen hours of playtime (or two dozen, depending on your playstyle). I'm really curious how long that opinion will persist for.
Mmmm. I was thinking more of just combat tactics and stealth detection.. like how opponents never try to flank you or get you in a crossfire situation, or how you can sneak out of a duct, right in front of a neutral NPC and they don't care, even when they should. Not a big deal, because I've yet to see any game do either of those things particularly well, but the better games get at everything else, the more the horribleness of certain AI routines stands out. Because it can get pretty damn immersing... until you bump into an employee coming out of a vent in some place your breaking into... and he just stands there or randomly wanders off.
Crappy AI making the crappy boss fights less crappy is definitely a good thing.
"I predict future happiness for Americans if they can prevent the government from wasting the labors of the people under the pretense of taking care of them."
"The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants."
-- Thomas Jefferson: American Founding Father, clairvoyant and seditious traitor.
True, but game already has code whereby certain NPCs can be either friendly or hostile depending on where you are, so they could very easily change it to make them react to you doing suspicious things, like crawling in and out of ducts or walking around with a vending machine. I don't know what the result should be though. What happens in most offices when you get caught climbing out of an air vent or walking around with a drinks machine sou you can use it to jump onto the rafters?Not a big deal, because I've yet to see any game do either of those things particularly well, but the better games get at everything else, the more the horribleness of certain AI routines stands out.
In general, the man-sized air ducts are a bit silly. In one area, you can take a vent from the lobby of a block of flats right through to what turns out to be a woman's bathroom. You'd think they might have had some complaints about that, but apparently, Jensen is the only person in the world who's noticed that you can climb through the things. It's better when you can break into a building by going through a window or an abandoned elevator shaft or stuff like that - something you might actually use where you a robo-secret agent from the future, the air vents which happen to take you exactly where you need to go are a bit contrived.
Just pretend it was a really awkward moment.Because it can get pretty damn immersing... until you bump into an employee coming out of a vent in some place your breaking into... and he just stands there or randomly wanders off.
The light that once I thought compassion still casting shadows in your action
The words you shared were cold transactions that bring me to curse what you've done
When you're up there absorbed in greatness with such success you've grown complacent
I hope you scorch your many faces when you fly too close to the sun
True enough. Much better to do the Ghost Recon thing and find plausible, or at least believable ways of making the same sneaking route... but then again, even with that, you're just trading pipes and sub ceilings for air ducts, so it doesn't really bother me that much. No secure facility's going to have those kinds of things (nor conveniently placed shadows and camera blindspots) anyway, so it's easy for me to just shrug and pass them off as abstractions for the sake of fun. Real espionage is just too boring to be game-worthy, so all games with a stealth or espionage component have to stretch reality pretty far just to not suck, which is why I guess that doesn't bother me.
But as you observe, scripting an NPC to do something based on area is possible... like running away screaming "intruder" or saying "my boss is an ass, loot away" or whatever would make it so much more satisfying than having employees that basically behave like mobile plants. (Randomly moving around, but not reacting to anything.)
"I predict future happiness for Americans if they can prevent the government from wasting the labors of the people under the pretense of taking care of them."
"The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants."
-- Thomas Jefferson: American Founding Father, clairvoyant and seditious traitor.
A lot of the places you break into aren't actually secure facilities, though.
"Civilian" NPCs do react to you hacking, and doing take downs and stuff like that so it'd actually be pretty easy to expand it to other areas. As it is, you can hack in total safety if you construct a small fort made out of boxes to block anyone's line of sight.
The light that once I thought compassion still casting shadows in your action
The words you shared were cold transactions that bring me to curse what you've done
When you're up there absorbed in greatness with such success you've grown complacent
I hope you scorch your many faces when you fly too close to the sun
Steely ain't joking
"In a field where an overlooked bug could cost millions, you want people who will speak their minds, even if they’re sometimes obnoxious about it."
Last edited by Steely Glint; 09-10-2011 at 12:18 AM.
The light that once I thought compassion still casting shadows in your action
The words you shared were cold transactions that bring me to curse what you've done
When you're up there absorbed in greatness with such success you've grown complacent
I hope you scorch your many faces when you fly too close to the sun
I seem to be the only person not sucked into that 1980's style game.
Looking forward to the release of the next Batman Arkham game