I saw the trailer for the original on my Sim City 3000 disc years ago, but I never got to play it. Was it any good?
I saw the trailer for the original on my Sim City 3000 disc years ago, but I never got to play it. Was it any good?
I enjoy blank walls.
I never got into the Civ games, though I know many people like them. Whats the draw?
Omg! Omg!
I never played Victoria, but I played the hell out of Hearts of Iron 2 and EU3. Are they similar?
And I do hope that this Victoria sequel doesn't go the way of HoI3, which I really had difficulty time getting into. And I missed the excellent way in which research was done in HoI2. Why did they abandon that?!
http://www.civfanatics.com/gallery/b...mages.php?c=36 16 images. Don't know if you have to log in, if so I'll post the images here.
Rumours:
- Switch from squares to hexagons changing the way the game plays. More room for maneuvers and more tactical options.
- Changes to combat. More depth in combat, no more stacking of units. This will lead to bigger focus on terrain.
- Inspired by Panzer General.
- Reintroduction of Bombardment, now archers and siege equipment can shoot over melee units.
- Better diplomatic AI.
- More diplomatic options between players.
- Less "cheating" AI.
- Religion is not a factor anymore.
- Ressources are not infinite. For example one source of horse only supplies enough horses for 1 unit, but when that horseman dies the horses will respawn as a unit. (this confused me alittle, i guess we will have to watch it in action)
- City States as a sort of small countries that never develop beyond their single city. They can provide bonusses if you befriend them, or you can take over their land.
- Civics are out, now there is something called "Social Policies".
- About the same amount of wonders, the tech tree will feel familiar. Great People still in.
- Some victory conditions changed. For example in Conquest you only have to capture all the other capitals. Eliminates boring mop up phase.
- Unique Civ leader bonusses, no more standard "Spiritual" or "Financial".
- DirectX 11 support.
- Built in webbrowser. Sid Meier is also working on a facebook application of Civilization.
I could have had class. I could have been a contender.
I could have been somebody. Instead of a bum
Which is what I am
I aim at the stars
But sometimes I hit London
Last edited by Ziggy Stardust; 02-19-2010 at 10:29 PM.
I could have had class. I could have been a contender.
I could have been somebody. Instead of a bum
Which is what I am
I aim at the stars
But sometimes I hit London
Nice....
Edit: So, instead of massive stacks we'll just have every tile covered in units...
Review
Sounds pretty favorable. I have the thing preloaded, natch. Will play it tomorrow.Civilization V is one of the best turn-based strategy games I’ve ever had the pleasure of playing. Whether teaming up with my friends for some multiplayer, or simply losing a whole night of sleep to the game’s endlessly replayable single player, this is one game that any strategy enthusiast, or, hell anyone strat-curious should check out. Sure, I miss some of the deeper inter-civilization relations that the more defined religion and government setup brought in Civilization IV, but that’s nothing anyone new to the series will even think twice about. With all the tips, advisers and tools in place, this is the first Civilization for PC that I feel is worth just about every person’s time. Go forth and create, subdue, and exploit. Do as Firaxis has done, and bring Civilization to the masses.
It worked.![]()
The Rules
Copper- behave toward others to elicit treatment you would like (the manipulative rule)
Gold- treat others how you would like them to treat you (the self regard rule)
Platinum - treat others the way they would like to be treated (the PC rule)