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Thread: Master of Orion 4

  1. #1

    Default Master of Orion 4

    It's coming back.

    I'm not sure how I feel about this. On the one hand, I'd love to play Master of Orion again, but on the other hand, it's being done by the guys who make the pay-to-win World of Tanks. They use a monetization model I strongly disapprove of.

    Figured it was still worth a thread, given that about half of us wound up in this community due to Moo3.

  2. #2
    I don't see this ending well, as much as I'd like to be wrong on that.
    When the sky above us fell
    We descended into hell
    Into kingdom come

  3. #3
    For a small sum of $9,000, you can win the game the second you start playing!

    http://southpark.cc.com/clips/srfuqa...7-119c8d412f99
    Hope is the denial of reality

  4. #4
    I never played MOO3 (by the time I'd heard of it from the rest of you guys, it was quite old already). If the sequel is any good - and not play to win - then I'll give it a go.

    That link doesn't work in the UK and Eire. Though I hadn't realised that Atari had formally gone backrupt and been liquidated. Can't say its too much of a surprise and we're well shot of being out of there.

    EDIT: Just watched the YouTube clip and I'm not sure about it. I get the transition was to contrast from the graphics in the original to today but the ending graphics didn't look too great to me. The planets etc looked OK but nothing special, but the ships just look somewhat dated. Makes me think more 2008 than 2015.
    Quote Originally Posted by Ominous Gamer View Post
    ℬeing upset is understandable, but be upset at yourself for poor planning, not at the world by acting like a spoiled bitch during an interview.

  5. #5
    If it is a money grab, you have options. Galactic Civilizations 3, for example.

  6. #6
    World of Tanks is a ton of fun and you don't have to pay to win. The real problem in the game is that it favors players who've logged more play time. Crews gain experience with every battle you play and that experience can be used to acquire special skills. As crews accumulate these skills they get advantages that tilt the 'die rolls' in the player's favor and give other advantages to the player. So even if you're very good at the game, another player equally good with a highly trained crew - ie has played a lot more than you - will beat you every time. You can't use money to buy experience for your crew or to buy the extra skills. You can use money to speed it up a bit, but not that much, certainly not enough to call it a pay to win game.
    The Rules
    Copper- behave toward others to elicit treatment you would like (the manipulative rule)
    Gold- treat others how you would like them to treat you (the self regard rule)
    Platinum - treat others the way they would like to be treated (the PC rule)

  7. #7

  8. #8
    Quote Originally Posted by Wraith View Post
    Golden ammo.
    Gold rounds can be bought with real dollars or with the in-game silver that you accumulate by doing well in battles. I have over 7 million silver and I could use gold rounds in every fight if I wanted, all without opening my wallet.
    The Rules
    Copper- behave toward others to elicit treatment you would like (the manipulative rule)
    Gold- treat others how you would like them to treat you (the self regard rule)
    Platinum - treat others the way they would like to be treated (the PC rule)

  9. #9
    That's new to me, then. Last time I looked into it, they were real money only purchases.

  10. #10
    Along those lines, though, Wargaming is going against it's traditional business model to keep MoO accessible. "This will not be a free-to-play game and there will be no microtransactions," he said. "We want to preserve the legend and spirit as much as possible."

    That doesn't mean there won't be changes, though. Kislyi said that a lot has been learned about 4X gameplay over the years. "We want to take the best pieces of the original game and make it look and play better. We are also addressing issues with all 4X games, as well as combining elements from Master of Orion 1, 2 and 3. It's about common sense and creating things that the predecessors might not have been able to do because of technology."

    In the demo we saw of the game, the graphics are indeed beautiful. There are hints of Civilization: Beyond Earth and Galactic Civilizations III in there, but as Kislyi said, positive innovations are good for the game. Among some of the other improvements and changes:


    • Changes to a planet can be seen on a closeup of the world when you enter orbit;
    • Two new victory condition have been added: Technology and Excellence;
    • Each of the 10 race leaders will have more than 100 lines of professionally voice acted dialogue;
    • Colonizations will have their own cutscenes based on the type of the ship and the world settled;
    • Each race will have it's own introductory video and ship types.
    Source

    I'm a little reassured about the business model, but still concerned about what the game will be.

    There's more screenshots in the link. The Alkari look weird, and I can't believe I still remember what they're called.
    Last edited by Wraith; 06-22-2015 at 09:00 PM.

  11. #11
    Ugh, it's doing that horrible gal-civ thing where planets are visible on a galactic scale map.
    When the sky above us fell
    We descended into hell
    Into kingdom come

  12. #12
    When the sky above us fell
    We descended into hell
    Into kingdom come

  13. #13
    "making it more accessible"
    "not really that interested in the 4x genre"

    It's gonna suck, but at least it'll get good reviews.

    I'm gonna wind up buy it anyways.

  14. #14
    Funny I've heard a lot since this came out referring to MoO3 in similar terms to those used to describe X:Rebirth (problematic, ignore it, didn't happen, nobody loved it, stick to the earlier ones) etc - but I thought those of you who came to Atari via MoO did so for MoO3. So it couldn't have been that bad?
    Quote Originally Posted by Ominous Gamer View Post
    ℬeing upset is understandable, but be upset at yourself for poor planning, not at the world by acting like a spoiled bitch during an interview.

  15. #15
    We all came pre-release, not post. I think I had the most favorable opinion of MoO3 of the CCers, but I'll still admit that the game felt unfinished.

  16. #16
    If making it more accessible means not having a terrible interface, then I'm for that.

    From the description, mechanically the game sounds like an almost direct clone of Master of Orion 2. This is not a good thing.
    When the sky above us fell
    We descended into hell
    Into kingdom come

  17. #17
    Oh, and I like Wraith feel Moo3 was judged more harshly than it perhaps deserves. The game actually had a lot of really worthwhile ideas, and it's sad that they've been tainted by MoO3s failure (and the game IS completely broken and basically unplayable without mods), so that now developers feel the way to make a space 4x is to make civ in space or try and clone the Moo2 formula both of which are utterly the wrong approach in my view.
    When the sky above us fell
    We descended into hell
    Into kingdom come

  18. #18
    It's going early-access next week. I'm still very hesitant about it. I've read some stuff about it, though probably not everything, and it looks to me like it's a straight MOO2 clone with upgraded graphics and a couple missing features. I'm not hopeful here, but I'd like to be proven wrong.

    I'm pinning all my 4X hopes for the year on Stellaris.

  19. #19
    I'm not planning on buying it.
    Last night as I lay in bed, looking up at the stars, I thought, “Where the hell is my ceiling?"

  20. #20
    I like to pay once for a game. Period.
    I do not mind to spend years playing to win for free, if that hurts a "pay for win" monetization scheme.
    My bet is I will remove the dust from MOO3, not buy MOO4.
    Freedom - When people learn to embrace criticism about politicians, since politicians are just employees like you and me.

  21. #21
    I don't mind paying for Expansion Packs (as they used to be called), of which eg Crusader Kings 2 DLC can be a quality example of. True expansions to the game rather than just unlocking new graphics or new bits of what you should have paid for already.

    I will never pay to win. That's dumb.
    Quote Originally Posted by Ominous Gamer View Post
    ℬeing upset is understandable, but be upset at yourself for poor planning, not at the world by acting like a spoiled bitch during an interview.

  22. #22
    So nobody here tried this?
    "Wer Visionen hat, sollte zum Arzt gehen." - Helmut Schmidt

  23. #23
    I watched a let's play and was unimpressed
    When the sky above us fell
    We descended into hell
    Into kingdom come

  24. #24
    Let sleeping tigers lie Khendraja'aro's Avatar
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    The Steam reviews also don't sound promising.
    When the stars threw down their spears
    And watered heaven with their tears:
    Did he smile his work to see?
    Did he who made the lamb make thee?

  25. #25
    Anyone tried this? Popped up in Steam that it was on sale and I was surprised to see that it had quite positive Steam reviews (though I don't know how representative that is).
    Quote Originally Posted by Ominous Gamer View Post
    ℬeing upset is understandable, but be upset at yourself for poor planning, not at the world by acting like a spoiled bitch during an interview.

  26. #26
    Quote Originally Posted by RandBlade View Post
    Anyone tried this? Popped up in Steam that it was on sale and I was surprised to see that it had quite positive Steam reviews (though I don't know how representative that is).
    I haven't tried it, but there's a detailed review here:

    http://www.spacesector.com/blog/2016...-stars-review/

    It gets a 7.3/10.
    The Rules
    Copper- behave toward others to elicit treatment you would like (the manipulative rule)
    Gold- treat others how you would like them to treat you (the self regard rule)
    Platinum - treat others the way they would like to be treated (the PC rule)

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