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Thread: Astro Empires

  1. #1

    Default Astro Empires

    So we've done this before with Tribal Wars, and the turnout for that was pretty spectacular, so I was wondering if there'd be any interest in making another go at it.

    Astro Empires is a web-based strategy game similar to Tribal Wars, but with the key difference that there should be a lot less micromanagment required to do well in the game. There's no farming like in Tribal Wars, and although there's something similar, it doesn't require nearly as much work as that game did - you just park your fleet in orbit around a planet, and ... profit! There also seems to be some good opportunities for cooperative play, as well.

    A new server just started a couple days ago. This is my first game of it too, although I think I checked it out a couple years ago coming off of Tribal Wars. Players are allowed to choose their start position, and I figure if five or six of us got together in one galaxy we could dominate it pretty well. I only started last night, so nobody will be too far behind.

    Linkies

    If you do join, choose Mira server, galaxy 34, or as close a number to it as you can get. We can own the place in a couple weeks.

    I nominate Minx as guild leader.
    Last edited by Wraith; 05-31-2012 at 01:46 AM.

  2. #2
    Loki was taken, so I named my leader Bismarck. He's in Mira galaxy 34.
    Hope is the denial of reality

  3. #3
    As soon as you build a spaceport, send trade to M34:13:78:11 and I'll accept. Then, profits!

    Also welcome aboard. I haven't started a guild yet, so if you want to, feel free. I'm DarkWraith.

  4. #4
    Nah, I won't have the time to manage it. I'll just join yours/Minx's.
    Hope is the denial of reality

  5. #5
    I'm Echovirus on there. Made it to Mira 34.

  6. #6
    Just set it. Are you meant to confirm the trade route?
    Hope is the denial of reality

  7. #7
    Yes, but it looks like it's going to cost me 20 credits. You'll have to wait a bit.

    I still have one more trade route slot available, if anyone else wants it.

  8. #8
    Is there any point to having extra energy (beyond being able to build more stuff)?
    Hope is the denial of reality

  9. #9
    Every hour, and as far as I can tell, no. Trade route income should go up as both of us develop our economies further.

  10. #10
    Any reason to build gas plants when solar plants give twice as much energy (other than it being quicker after some point I guess)?
    Hope is the denial of reality

  11. #11
    Not on your starting planet, if yours is like mine. I think it's there because there are other planets that get more power from gas than from solar.

    We're all tradey now.

  12. #12
    A whole 3 credits an hour.
    Hope is the denial of reality

  13. #13
    It'll go up as your economy does. I think.

  14. #14
    I think lolli volunteered to make the guild, but she's also apparently forgotten how to post. She asked about the name. It also looks like we need a tag. Suggestions?

    Also, Echo stole my last trade route.

  15. #15
    34:24:75:33

    Trades welcome, just doing tutorial
    Quote Originally Posted by Ominous Gamer View Post
    ℬeing upset is understandable, but be upset at yourself for poor planning, not at the world by acting like a spoiled bitch during an interview.

  16. #16
    lolli needs one, I think

  17. #17
    I get 2 energy for either solar or gas. Producing 3 metal per building, is that just credits?

    Pass lolli my co-odds or vice-versa please then
    Quote Originally Posted by Ominous Gamer View Post
    ℬeing upset is understandable, but be upset at yourself for poor planning, not at the world by acting like a spoiled bitch during an interview.

  18. #18
    Lolli's at M34:35:84:31. She has a spaceport ready and waiting.

    3 metal each is how much construction/production capacity you get from each one. You only get +1 credit for each.

    At 2 energy for both solar and gas, I think you win for shittiest start position. It looks like there might be an option to restart, you might want to consider it. (unless you have 2+ crystal also, then you win for best start position)

  19. #19
    Quote Originally Posted by Wraith View Post
    She has a spaceport ready and waiting.
    What kind of a sick game is this
    "One day, we shall die. All the other days, we shall live."

  20. #20
    Quote Originally Posted by Wraith View Post
    Lolli's at M34:35:84:31. She has a spaceport ready and waiting.

    3 metal each is how much construction/production capacity you get from each one. You only get +1 credit for each.

    At 2 energy for both solar and gas, I think you win for shittiest start position. It looks like there might be an option to restart, you might want to consider it. (unless you have 2+ crystal also, then you win for best start position)
    I have 0 crystal - guessing not good? 6 fertility.
    Quote Originally Posted by Ominous Gamer View Post
    ℬeing upset is understandable, but be upset at yourself for poor planning, not at the world by acting like a spoiled bitch during an interview.

  21. #21
    Actually, your planet's high fertility probably balances out with the energy, and having two to choose from will make that stuff cheaper as you can alternate, so you might be in a pretty good position.

  22. #22
    Rand's not the only one with solar and gas at 2 energy. I intend to take full advantage of my 6 fertility and quickly build up to obtain the big ball of magma and two gas giants next to me.

  23. #23
    Out of credits. I thought everything I was building seemed to be improving credits/hour, is it just Economy? Got Economy 8, but 0 credits left.
    Quote Originally Posted by Ominous Gamer View Post
    ℬeing upset is understandable, but be upset at yourself for poor planning, not at the world by acting like a spoiled bitch during an interview.

  24. #24
    You'll have 8 more credits in about 10 minutes. They add new credits at the top of each hour.

  25. #25
    Never did this kinda thing before, but I figured I might as well give it a shot. Joined as wiggin, working my way through the tutorial now.

  26. #26
    Looks intriguing - will join up after work, in about 5 hours.

  27. #27
    I like the fact you can add to queue even when you don't have credits yet. Good idea.

    Somebody tell Lolli to post here, and accept my trade request
    Quote Originally Posted by Ominous Gamer View Post
    ℬeing upset is understandable, but be upset at yourself for poor planning, not at the world by acting like a spoiled bitch during an interview.

  28. #28
    When you have items in both your research queue and your structures queue, which goes first when you get more credits?

  29. #29
    Browsing other planets out of curiousity and found you wiggin

    Found a planet with 4 gas, 4 solar and 5 fertility. Will have to figure out how to colonise it.
    Quote Originally Posted by Ominous Gamer View Post
    ℬeing upset is understandable, but be upset at yourself for poor planning, not at the world by acting like a spoiled bitch during an interview.

  30. #30
    Senior Member Flixy's Avatar
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    I'm in. I suck at these games though!
    Keep on keepin' the beat alive!

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